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  1. hybridclr hybridclr Public

    Forked from focus-creative-games/hybridclr

    HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

    C++

  2. Cysharp/UniTask Cysharp/UniTask Public

    Provides an efficient allocation free async/await integration for Unity.

    C# 9.8k 937

  3. bgfx bgfx Public

    Forked from bkaradzic/bgfx

    Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

    C++

  4. Fundamentals-Of-Computer-Graphics-5th-CN Fundamentals-Of-Computer-Graphics-5th-CN Public

    Forked from NWPU66/Fundamentals-Of-Computer-Graphics-5th-CN

    计算机图形学 虎书 Fundamentals-Of-Computer-Graphics 第5版学习笔记(中文翻译)

  5. minigame-unity-webgl-transform minigame-unity-webgl-transform Public

    Forked from wechat-miniprogram/minigame-unity-webgl-transform

    C

  6. Real-Time-Rendering-4th-Bibliography-Collection Real-Time-Rendering-4th-Bibliography-Collection Public

    Forked from QianMo/Real-Time-Rendering-4th-Bibliography-Collection

    Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

    HTML