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Editor Guide
sajad0131 edited this page Aug 7, 2025
·
1 revision
UGAS includes several custom editors to improve your workflow.
The inspector for AbilityDefinition
assets is organized into clear sections:
- Info: Basic details.
- Activation: Cooldown, cast time, etc.
- Cost: Attribute cost.
- Targeting: How the ability finds targets.
- Effects: The effects to apply.
- Visuals & Audio: Hooks for VFX and SFX.
- Tags: Tag-based requirements.
While the game is in Play Mode, the inspectors for AbilitySystem
and AttributeSet
provide live feedback.
-
AbilitySystem
Inspector:- Shows the currently casting ability and its progress.
- Displays cooldowns for all abilities.
-
AttributeSet
Inspector:- Shows all attributes with their current and max values.