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Editor Guide

sajad0131 edited this page Aug 7, 2025 · 1 revision

Editor Guide

UGAS includes several custom editors to improve your workflow.

Ability Definition Editor

The inspector for AbilityDefinition assets is organized into clear sections:

  • Info: Basic details.
  • Activation: Cooldown, cast time, etc.
  • Cost: Attribute cost.
  • Targeting: How the ability finds targets.
  • Effects: The effects to apply.
  • Visuals & Audio: Hooks for VFX and SFX.
  • Tags: Tag-based requirements.

Runtime Debugging

While the game is in Play Mode, the inspectors for AbilitySystem and AttributeSet provide live feedback.

  • AbilitySystem Inspector:
    • Shows the currently casting ability and its progress.
    • Displays cooldowns for all abilities.
  • AttributeSet Inspector:
    • Shows all attributes with their current and max values.
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