feat: add custom shader support for CompositeCanvasRenderer #21
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Description
Fixes #22
This PR adds support for custom shader override in CompositeCanvasRenderer through ProjectSettings. Users can
now specify an alternative shader to replace the default "UI/CompositeCanvasRenderer" shader used by all
CompositeCanvasRenderer components.
Key Changes:
Motivation:
This feature enables users to customize the rendering behavior of CompositeCanvasRenderer by using their own
shaders while preserving all existing functionality and performance optimizations.
Type of change
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Please see Conventional Commits for more information.
Test environment
Checklist
develop
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