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Pull requests: cocos/cocos-engine

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Pull requests list

Update node-enum.ts , 为 TransformBit 新增 TRSS 和 TRSS_MASK,
#18985 opened Sep 3, 2025 by finscn Loading…
6 tasks
修复节点名赋空值报错问题
#18981 opened Sep 3, 2025 by wingcd Loading…
6 tasks
Update Batcher2d.cpp , 修复 bug #18970
#18971 opened Sep 1, 2025 by finscn Loading…
6 tasks
Update batcher-2d.ts , 删除无用代码
#18967 opened Aug 31, 2025 by finscn Loading…
6 tasks
修正 tiledmap 的 simple.ts 中 MaxGridsLimit 计算错误.
#18965 opened Aug 30, 2025 by finscn Loading…
6 tasks
render-data.ts 删除创建 RenderData 时 ,逻辑重复的代码.
#18964 opened Aug 30, 2025 by finscn Loading…
6 tasks
修复 issue #18962 中提及的 allocateChunk() 方法的 bug .
#18963 opened Aug 30, 2025 by finscn Loading…
6 tasks
fix altas key limit
#18957 opened Aug 29, 2025 by yufengctbu Loading…
6 tasks
pipeline add compileProgram interface
#18946 opened Aug 26, 2025 by star-e Loading…
6 tasks
Shader precompile
#18944 opened Aug 26, 2025 by Changdw Loading…
6 tasks
Fix api json without sorting-2d
#18941 opened Aug 26, 2025 by zhefengzhang Loading…
Revert resource parse for spine's binary files
#18937 opened Aug 25, 2025 by bofeng-song Draft
6 tasks
调整 profiler Stats区域 的默认背景颜色
#18934 opened Aug 23, 2025 by finscn Loading…
6 tasks
Optimize LabelComponent
#18931 opened Aug 22, 2025 by yanjifa Loading…
6 tasks
add a new function for create multi-sub mesh
#18929 opened Aug 22, 2025 by wingcd Draft
6 tasks
Bump sha.js from 2.4.11 to 2.4.12 dependencies Pull requests that update a dependency file javascript Pull requests that update javascript code
#18928 opened Aug 21, 2025 by dependabot bot Loading…
Bump cipher-base from 1.0.4 to 1.0.6 dependencies Pull requests that update a dependency file javascript Pull requests that update javascript code
#18927 opened Aug 21, 2025 by dependabot bot Loading…
Update index.ts 导出更多的 tiled map 组件的 接口.
#18922 opened Aug 20, 2025 by finscn Loading…
6 tasks
Update base.ts, 导出一些渲染相关的接口
#18918 opened Aug 19, 2025 by finscn Loading…
6 tasks
label.ts 中统一使用 _renderData .
#18915 opened Aug 19, 2025 by finscn Loading…
6 tasks
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