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This PR contains the following updates:

Package Type Update Editor Change
com.unity.multiplayer.tools dependencies major ✅ Compatible 1.1.1 -> 2.2.6

✅ Editor bump: Not required for testproject-tools-integration/Packages/manifest.json

This is probably safe to merge for this project


Release Notes

com.unity.multiplayer.tools (com.unity.multiplayer.tools)

v2.2.6

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Network Scene Visualization

  • Fixed settings dropdown appearing at the wrong position in the scene view when close to an edge.
  • Unified the settings overlay to only use foldout.

v2.2.5

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General

  • Added documentation to package repository.

v2.2.4

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General

  • Fixed NGO adapter, Network profiler, and Network Simulator related memory leaks when domain reload is disabled
  • Added analytics to better understand the usage of our tools.

Network Scene Visualization

  • Improved performance when NetVis is not actively used
  • Added some additional tooltips to the NetVis UI
  • Fixed a NetVis popup bug where it showed no content on Linux
  • Fixed client list not updating when exiting Play Mode

v2.2.3

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Network Scene Visualization

  • Fixed a compatibility issue with the Dedicated Server package.

v2.2.2

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Network Scene Visualization

  • Fixed a bug where NetVis stopped working after the NetworkManager was destroyed and recreated.
  • Fixed an issue where NetVis only assigned colors to a limited subset of Network IDs.
  • Added custom color setting for host and client ownerships. The custom color settings are synchronized between Multiplayer Play Mode instances.

Runtime Network Stats Monitor

  • Added support for entering Play Mode without Domain reload

v2.2.1

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Network Scene Visualization

  • Fixed a bug which showed the wrong number of clients in the SceneView overlay
  • Fixed a bug which caused null reference exception when entering Play Mode without Domain Reload
  • Fixed a bug which showed wrong ownership visuals with Distributed Authority when reconnecting

Runtime Network Stats Monitor

  • Fixed a bug where RNSM showed no metrics in builds with code stripping enabled
  • Fixed a bug where RNSM stopped working with NGO 2.0.0 or above

v2.2.0

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General

  • Changed Window Menu location to Window/Multiplayer
  • Activated the Hierarchy Network Debug View (Hierarchy overlay indicating NetworkObjects and ownership)

Network Scene Visualization

  • Fixed an issue where the console was spammed with errors when disconnecting from NGO.

Network Simulator

  • Fixed NullRef in Sample Scenario ConnectionParametersWithCurves

Runtime Net Stats Monitor

  • Fixed an issue throwing UI Layout errors when changing RNSM position

v2.1.0

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General

  • Increased minimum version to 2023.3+

Network Simulator

  • Fixed an issue with execution order dependend initialization of NetworkAdapters.

Network Scene Visualization

  • Improved usability when pausing the editor.

v1.1.1

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Fix

  • Removed empty directories that generated warnings during package import

Configuration

📅 Schedule: Branch creation - "every weekend" (UTC), Automerge - At any time (no schedule defined).

🚦 Automerge: Disabled by config. Please merge this manually once you are satisfied.

Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.

🔕 Ignore: Close this PR and you won't be reminded about this update again.


  • If you want to rebase/retry this PR, check this box

This PR has been generated by Unity Renovate Bot.

@unity-renovate unity-renovate bot requested a review from a team as a code owner September 13, 2025 00:22
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Edited/Blocked Notification

Renovate will not automatically rebase this PR, because it does not recognize the last commit author and assumes somebody else may have edited the PR.

You can manually request rebase by checking the rebase/retry box above.

⚠️ Warning: custom changes will be lost.

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