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Separate worlds for logic and visuals #9

@qhdwight

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@qhdwight

Often times in multiplayer games we are displaying players that are different from the logical ones, usually due to interpolation or what not. Separating logic and visuals into two different worlds would make this way easier. It would also allow for easy demo viewing etc.

main ECS world (logic) ----extract----> visual ECS world ----extract-----> render world

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