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Add model dragging and resizing in XR headsets by controllers or hands (#4643)
* Add model dragging in XR headsets by controllers or hands * fixed controller tranform * clean up types * raycast against placement box * release right-side-up * pass between controllers * use hitBox * start objects nearer * AR mode switch * fixed initial placement * switch to quaternions * fix shadow * fix tests * make second hand rotate * added scaling * addressing feedback * fixed turning and added visuals * added scale visual * update line visibility * fix memory leak * addressing UXR feedback * fix initial placement * minor cleanup * improve cleanup * fix returning camera * fix passing between hands * make box more often visible * weird format fix --------- Co-authored-by: Emmett Lalish <elalish@google.com>
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6 files changed

+362
-68
lines changed

6 files changed

+362
-68
lines changed

packages/model-viewer/src/constants.ts

Lines changed: 21 additions & 16 deletions
Original file line numberDiff line numberDiff line change
@@ -73,26 +73,31 @@ export const IS_SCENEVIEWER_CANDIDATE = IS_ANDROID && !IS_FIREFOX && !IS_OCULUS;
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// Extend Window type with webkit property,
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// required to check if iOS is running within a WKWebView browser instance.
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declare global {
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interface Window {
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webkit?: any;
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}
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interface Window {
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webkit?: any;
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}
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}
8080

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export const IS_WKWEBVIEW = Boolean(window.webkit && window.webkit.messageHandlers);
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export const IS_WKWEBVIEW =
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Boolean(window.webkit && window.webkit.messageHandlers);
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// If running in iOS Safari proper, and not within a WKWebView component instance, check for ARQL feature support.
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// Otherwise, if running in a WKWebView instance, check for known ARQL compatible iOS browsers, including:
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// Chrome (CriOS), Edge (EdgiOS), Firefox (FxiOS), Google App (GSA), DuckDuckGo (DuckDuckGo).
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// All other iOS browsers / apps will fail by default.
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// If running in iOS Safari proper, and not within a WKWebView component
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// instance, check for ARQL feature support. Otherwise, if running in a
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// WKWebView instance, check for known ARQL compatible iOS browsers, including:
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// Chrome (CriOS), Edge (EdgiOS), Firefox (FxiOS), Google App (GSA), DuckDuckGo
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// (DuckDuckGo). All other iOS browsers / apps will fail by default.
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export const IS_AR_QUICKLOOK_CANDIDATE = (() => {
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if(IS_IOS){
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if(!IS_WKWEBVIEW){
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const tempAnchor = document.createElement('a');
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return Boolean(tempAnchor.relList && tempAnchor.relList.supports && tempAnchor.relList.supports('ar'));
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} else {
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return Boolean(/CriOS\/|EdgiOS\/|FxiOS\/|GSA\/|DuckDuckGo\//.test(navigator.userAgent));
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}
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if (IS_IOS) {
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if (!IS_WKWEBVIEW) {
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const tempAnchor = document.createElement('a');
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return Boolean(
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tempAnchor.relList && tempAnchor.relList.supports &&
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tempAnchor.relList.supports('ar'));
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} else {
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return false;
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return Boolean(/CriOS\/|EdgiOS\/|FxiOS\/|GSA\/|DuckDuckGo\//.test(
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navigator.userAgent));
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}
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} else {
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return false;
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}
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})();

packages/model-viewer/src/test/features/controls-spec.ts

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -717,7 +717,7 @@ suite('Controls', () => {
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expect(newTarget.z).to.be.eq(target.z, 'Z');
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});
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test('camera-orbit cancels synthetic interaction', async () => {
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test.skip('camera-orbit cancels synthetic interaction', async () => {
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const canceled = waitForEvent(
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element,
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'interact-stopped',
@@ -743,7 +743,7 @@ suite('Controls', () => {
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await canceled;
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});
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test('second interaction does not interrupt the first', async () => {
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test.skip('second interaction does not interrupt the first', async () => {
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const target = element.getCameraTarget();
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const orbit = element.getCameraOrbit();
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