From b4f3a73d692cddc0d81d73966f820c57a30ce845 Mon Sep 17 00:00:00 2001 From: ianfromdover Date: Thu, 24 Nov 2022 10:50:02 +0800 Subject: [PATCH] Beautify 2e1 Project Structure --- README.md | 98 +++++++++++++++++++++++++++---------------------------- 1 file changed, 49 insertions(+), 49 deletions(-) diff --git a/README.md b/README.md index b88e2b41..ca081899 100644 --- a/README.md +++ b/README.md @@ -552,55 +552,55 @@ There are multiple ways to lay out the content of a UE4 project. In this style, ### 2e1 Example Project Content Structure
-|-- Content
-    |-- GenericShooter
-        |-- Art
-        |   |-- Industrial
-        |   |   |-- Ambient
-        |   |   |-- Machinery
-        |   |   |-- Pipes
-        |   |-- Nature
-        |   |   |-- Ambient
-        |   |   |-- Foliage
-        |   |   |-- Rocks
-        |   |   |-- Trees
-        |   |-- Office
-        |-- Characters
-        |   |-- Bob
-        |   |-- Common
-        |   |   |-- Animations
-        |   |   |-- Audio
-        |   |-- Jack
-        |   |-- Steve
-        |   |-- Zoe
-        |-- Core
-        |   |-- Characters
-        |   |-- Engine
-        |   |-- GameModes
-        |   |-- Interactables
-        |   |-- Pickups
-        |   |-- Weapons
-        |-- Effects
-        |   |-- Electrical
-        |   |-- Fire
-        |   |-- Weather
-        |-- Maps
-        |   |-- Campaign1
-        |   |-- Campaign2
-        |-- MaterialLibrary
-        |   |-- Debug
-        |   |-- Metal
-        |   |-- Paint
-        |   |-- Utility
-        |   |-- Weathering
-        |-- Placeables
-        |   |-- Pickups
-        |-- Weapons
-            |-- Common
-            |-- Pistols
-            |   |-- DesertEagle
-            |   |-- RocketPistol
-            |-- Rifles
+└── Content
+    └── GenericShooter
+        ├── Art
+        │   ├── Industrial
+        │   │   ├── Ambient
+        │   │   ├── Machinery
+        │   │   └── Pipes
+        │   ├── Nature
+        │   │   ├── Ambient
+        │   │   ├── Foliage
+        │   │   ├── Rocks
+        │   │   └── Trees
+        │   └── Office
+        ├── Characters
+        │   ├── Bob
+        │   ├── Common
+        │   │   ├── Animations
+        │   │   └── Audio
+        │   ├── Jack
+        │   ├── Steve
+        │   └── Zoe
+        ├── Core
+        │   ├── Characters
+        │   ├── Engine
+        │   ├── GameModes
+        │   ├── Interactables
+        │   ├── Pickups
+        │   └── Weapons
+        ├── Effects
+        │   ├── Electrical
+        │   ├── Fire
+        │   └── Weather
+        ├── Maps
+        │   ├── Campaign1
+        │   └── Campaign2
+        ├── MaterialLibrary
+        │   ├── Debug
+        │   ├── Metal
+        │   ├── Paint
+        │   ├── Utility
+        │   └── Weathering
+        ├── Placeables
+        │   └── Pickups
+        └── Weapons
+            ├── Common
+            ├── Pistols
+            │   ├── DesertEagle
+            │   └── RocketPistol
+            └── Rifles
 
The reasons for this structure are listed in the following sub-sections.